
Card · Paladin · Escape from the Violet Hold
Reinforcement Aura
At the end of your turn, summon a minion from your deck that costs (2) or less. Lasts 3 turns.
- Cost
- 3
- Type
- Spell
- Rarity
- Rare
- Class
- Paladin
- Expansion
- Escape from the Violet Hold
- Crafting cost
- 100 dust
In Standard, Reinforcement Aura is in 1% of the games of the most played decks, which win 55% of the time. It's played mostly in Pure Paladin.
Reinforcement Aura doesn't show up in the most played Wild decks right now.
In the archetypes · Standard
Standard, Diamond to Legend, last 7 days. "In lists" is the share of the archetype's games with the card.
| Archetype | In lists | Copies | Kept | Wins if in hand | Wins if drawn |
|---|---|---|---|---|---|
| Pure Paladin | 86% | 2.0 | 95% | 63% | 53% |
Decks with Reinforcement Aura
Pure PaladinPaladin3,274 games◆ 9,400Show the cards54%
Pure Paladinwith Rajh and Toreth the UnbreakingPaladin1,262 games◆ 11,160Show the cards57%
Frequently asked questions
- Is Reinforcement Aura a good card?
- In Standard, Reinforcement Aura is in 1% of the games of the most played decks, which win 55% of the time. It's played mostly in Pure Paladin. Reinforcement Aura doesn't show up in the most played Wild decks right now.
- Which decks play Reinforcement Aura?
- Mostly Pure Paladin.
- How much does crafting Reinforcement Aura cost?
- Crafting Reinforcement Aura costs 100 dust.
